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Walkthrough Menu. Popular Articles. If you missed the code you can pull out both eyes and put them back into the gargoyle statue to have it tell you the code one more time. Now grab both eyes out of the gargoyle statue and head back down to the first statue of the dragon. Put the two eyes into the dragon statue and you will be prompted to enter a code in the form of a flaming code entry screen on the right side of the screen.

Just switch the numbers to the correct code and press triangle to escape the screen. The door underneath the statue will open. Climb down and go inside. Odin is incredibly easy — he does not attack you. Your only challenge is to defeat him prior to the timer expiring.

He has anywhere from to 31, hit points depending on your level and subsequently his level , making him incredibly easy to defeat. See is location in the screenshot above. Once you enter the Ruins, a 20 minute timer will appear. Here's the thing: it's basically impossible to complete the quest within 20 minutes while dealing with random encounters. This means you'll need to avoid random encounters to successfully complete the quest.

Once you enter the ruins, the 20 minute timer begins. First, head through the arch and up the stairs. Keep following the path up - around the fountain, up the floating stairs, and then into the building. Inside the building, small staircases lead to a block. Hop onto the block and it functions as an elevator, carrying you to the top of and then out of the room.

When you get off the block, you'll see two stone ladders in front of you. Take the left-hand ladder, climbing all the way to the top of it. When you first hit the top on a new screen, a second ladder is right in front of you.

Take that to reach a ledge with an entranceway. Once on the ledge, head inside the dark entrance here. Within this room, there's a sort of control panel with a blue, glowing interface. Interact with it to turn on some machinery. On your way out of the ruins, you may wish to take the opportunity to acquire another GF. It's highly likely you encountered an odd-looking creature called a Tonberry on your way to the tower's first chamber. If you slay enough of them expect to exterminate at least 20 , their King will appear to seek vengeance.

As simple as it seems, this will be no mean task. Though slow and meek-seeming, Tonberries have high HP and can be very deadly. At the beginning of each battle, a lone Tonberry will stand at a distance from your party and slowly plod toward you.

When it comes close enough, it'll begin using its very strong Chef's Knife attack. Tonberries also have an absolutely fierce counterattack called Everyone's Grudge. Recommended Party: Rinoa, Squall and any other character. As foolish as this may seem, Tonberries are extremely hesitant if at all willing to counterattack Angelo. Rinoa's only task will be using her Combine Limit Break. Maintain Squall and your third party member at full-strength at all times.

The third character will serve as the designated medic. With the proper junction, a single round of Squall's Renzokuken can kill a Tonberry. Begin each battle by attacking with Rinoa's Limit Break and the strongest attack Squall and your third character have. If Squall or your third party member is hit with Everyone's Grudge, there's a good chance they'll be within Limit Break range.



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