How long is upper blackrock spire




















I took him from 17k to 3k before they actually got involved, and then it was a case of putting him down and turning on them. Even still, it was damn close - I had potioned up, activated Last Stand, Shield Wall, and my Talisman of Arathor, and it had all dropped again and I still had both of them to kill.

What saved me was a very very timely Intimidating Shout - both adds ran off for 5 seconds, and I managed to quickly bandage from about HP up to before they got back. Shield Block and Revenge, and they died. I knew it was coming, but I expected to go back at a shallow angle.

What he actually does it punt you way up in the air, and the fall damage is brutal. Get yourself stuck under a rock or overhang or something for this fight, and save yourself some pain.

Achievement won, Letter found, missions either complete or partially complete, and once you've come this far, almost anything earlier in the Dungeon is a breeze, and can be done at a leisurely pace. I went through it backwards to kill the other bosses, only missing out on summoning Urok - just can't manage 10 elites in a row, half of them casters, without a party : Anyway, I've rambled on long enough, but I genuinely enjoyed this Dungeon, as it was challenging, but not to the point of stupidity, and to manage it yourself like that is very satisfying.

Plus, it would seem these days, there is little choice - I had spent a fortnight LFG for LBRS and it's the same old story - who does classic stuff any more these days? Go rock the 'Spire people :. Comment by one thing i did not see mentioned was that to open the door to the second part you need to clear the entire first room. Comment by Easy solo, both sides, on an 80 frost mage. I would go frost for any soloing because of bubble. Just take it one group at a time and it will pose no problem.

Comment by cheesepizza If you look carefully, there is a skeletal hand lying near a river of lava, this could be a reference to Terminator 2. Comment by Blackriver If you want to solo the upper portion of this dungeon and have no healing abilities, I highly suggest you still grab the Seal Of Ascension as it will grant you a 91k heal yes, 91k every 3 minutes during the coliseum event with Warchief Rend Blackhand at the end and will save non-healing classes many consumables.

Comment by Thottbot I'm not going to mention anything about skinning. UBRS has humanoid and dragon mobs, mostly elites, although there are some none elite mobs the eggs in the rookery spawn non elites when broken.

This is a fairly easy instance, with 15 people but you do have to take your time and be a bit careful. It normally takes me about 2 to 3 hours to complete. I would recomend people being level 58 or above before going to this instance, but I have taken a maximum of one level 57 per run.

My favourite group setup includes: 2 priests 1 druid 1 warlock 2 mages 2 warriors 2 paladins 2 hunters 2 rogues 1 keyholder What I've found, is between sheeping, sapping, sleep, and freezing traps Plus, you havn't more than 3 of any class counting the keyholder and when it comes to class set items, this makes people happier.

I've not done the UBRS key quest myself Comment by Thottbot To get the worg pups you have to go pretty far into LBRS after Urok Doomhowl and after a bunch of scorpions and you fight 2 big ass wolves, the worg pups are with the 1st wolf and then the 2nd wolf comes in after you drop the first 1. Very simple. Then you need to talk to a guy in LBRS to get the quest that allows you to form the key. Then there more stuff in Dustwallow Marsh to complete the key for alliance anyway.

UBRS is possable 5 man, but it's really damn hard. Hope that clarifies up most things. Comment by Thottbot Sadly a lot of the original higher level instances are not really that relevant anymore for the level they were designed for. Outland, with much better gear and experience beckons once you hit your mid 50's.

However, LBRS does make a nice solo dungeon for lvl 70s. I did it with my 70 fury warrior purple weapons, some purple armor but mostly blues. It was generally easier using a shield, but more exciting dual-wielding a true race of kill or be killed : What I found nice was I couldn't just zerg through - you really need to plan your pulls a little before rushing in.

Hamstring is your best friend because runners, no matter how elite you think you are, will eventually get you killed. Healers and casters still need to die first. The take, counting items sold on AH and less repairs, was a bit over gold. And it was fun! So if you are sick of daily quests, take a break and hit one of the higher level classic old instances.

Might make a nice rewarding vacation from BC content. Comment by Thottbot This instance is located right off of searing gorge. Just go west and when u see a bridge going up then go on the bridge Blackrock Depths is loacted by the first chain to your west and follow the chain and go in the cave and go down and this should be there. Lower blackrock spire is located by the first 1 but instead of going down the chain go up and when ur on the wall jump onto the ledge and turn and you should see it.

Comment by Thottbot ha ha this is the instance leeroy was in. Comment by Thottbot I started out doing BRD solo at level 70 for fun and to measure how my character power improved when i had obtained new gear. It occured to me that there was a significant amount of money to be earned doing instances solo, but BRD spawns little Bind on equip gear and not much plans and designs that can be sold on the auction house, so i started out in the lower Blackrock spire..

My character is an epic specced combat Rogue wich uses battleground gear. I use deadly poison and cripling poison on my swords for the extra damage and to avoid mobs from running off. I can handle groups up to 5 or 6 mobs but when one runs off and gets another group then it would be too much and i have to use vamish.

Usually i can solo the complete instance without having to do so. On a complete run through the instance i gather around 20 gold in silverpieces from the trash mobs, sell for about 30 gold on blue soulbound and useless items to the vendor, and -more importantly- about gold on sells on the auction house. My best run was about Gold when some good plans or designs dropped.

I'd say i get around - gold for each run and this takes about one hour. The only mobs that i have difficulty with and have to use all my powers to kill are War Master Voone and Overlord Wyrmthalak end boss Voone hits VERY hard and if you cant down him quick enough your dead meat, to date i had to use vamish on him once when i forgot to wait on some colldowns Overlord Wyrmthalak is about the same, hits less hard then Voone but he spawns two trash mobs.

Sometimes i miss the company of others when soloing LBRS but as someone said in a post above its more difficult to do this with others then it is to do alone. They aggro wandering mobs and because the lower level will draw any mob to them -thus dying- Such a shame UBRS cant be solo'd because of the three people needed to summon a firemob wich opens up a door on his death.

Though i doubt my character is powerfull emough to solo the UBRS instance But doing LBRS solo is both fun as it is profitable It dropped, a ton of trash greens, 9 boe blues, tons of grey crap and a ton of cash. It was fun and exciting, and we downed every boss. We even were sloppy and pulled a Leeroy. Comment by Thottbot I get the general area where the instance entrance is.

But, could anyone give me the coordinates? That would help out a bit more. Thanks guys. Comment by Thottbot two words - Leeroy jenkins :D i felt so honoured lmao. Comment by Thottbot Anybody know if you still need the seal completed to enter here?

My pet held the aggro very well, and only came close to dying once, used feign death, and my pet picked the aggro back up, so I lived.

I'll be going back to solo that instance some more because there's some gold to be made in it. Comment by Thottbot Please blizzard. Make this ring a key will ya? Comment by Thottbot I went to solo with my 75 lock getting tired of Northrend and wanted a break i'm on a companion qst so i just wanted the spider and worg pup.

I got a little overconfident after creaming the little guys i ran straight into a group of 20 orcs and two wolves while my pet ran off who knows where and died in a heartbeat. So be careful if ur soloing this at high lvl maybe an 80 will do better: i plan on going back to get my pets though Since i'm casual player i'm mostly gear out of rep reward, blue quest reward and crafted or world drop epic gear from AH with the ness4k for gun But ok!

Actually was quit fun and complete 2 achievments kill drakkisath and wyrmthalak. As for the challenge I say at lvl 80 there's none really I'm sure its even easier as BM hunter. My pet die once because I try to do the Jenkins achievment but I guess it's not soloable for hunter with my overpower ''AOE'' skills ;- Mage can probably do it. I say I earn like gg for that run.

I know I can make more with daily but its not the same. So if you need a little break of daily, quest, instance with your lvl go there Comment by Thottbot omg this is long i went with a lv 51 warlock mix speced, a lv 80 dk unholey spec , and my self a lv 48 demonology warlock the mobs wernt that bad its just way to big and maze like. Afterwards you can do two quests one of them being egg freezing, another is picking up an item off of the floor then move up the steps.

People can get knocked down and break eggs which will spawn a ton of little dragons. Outside of that follow the path around until you get to Rend Blackhands room. Ignore him unless someone really badly needs it. You can continue right completely ignoring him. Have everyone inch their way in going too far will close the room off from everyone until everyone is inside of the gate.

Then it is simply walking forward to start the encounter. Rend Blackhand has three different phases. The first phase is waves and waves of dragons and orcs. The second phase is him on his dragon, Gyth. The waves are easy to deal with, just focus fire and AoE things down. When Rend attacks just have the entire raid focus on him while the main tank and an off-tank two Warriors try to keep his attention the best they can.

When he dismounts have a Warrior take Rend and another take Gyth. Take out Rend then take out Gyth. That simple, unless someone has the UBRS key. They can use the key at anytime to summon a red dragon known as Vaelstraz yes the one you fight in BWL to aid you in battle. Leave the arena and continue on. You should slowly set-up each pull and crowd control as much stuff as you can.

Using Sap, Polymorph, Ice Traps, or whatever else you can have will be a great help in surviving these pulls. Make sure not to break any crowd control and just focus fire each enemy down.

The Beast sits in the back of this room and is a very difficult boss to take out with ten people. The best way to handle this fight is have all of your casters stand far away from him he does a knockback while having a tank attempt to tank him against a wall while all melee DPS fights him from the back.

He does an AoE knockback that does a good amount of damage and has an AoE fear. He should never be allowed to hit casters as he can three shot anyone in cloth. It should be distributed fairly among the raid if it drops, unless the raid has agreed to yield it to someone beforehand.

There is a long bridge that leads into his room that contains lots of dragonkin and orcs. Have everyone wait in the large room before The Beast while a puller pulls the enemies back to the raid, until the room is cleared out enough for the raid to enter it safely. Then clear the rest of the room out. The pulls work similar to the pulls in the room before The Beast. The Drakkisath encounter is hard and would wipe even fifteen man raids when fifteen people were allowed into UBRS. Drakkisath is guarded by two very difficult dragonkin who need to be dealt with before him.

In the meantime the raid focuses on killing each guard with focus fire. The guards can be feared, although they are highly resistant to it. Jed Runewatcher can be found at the east end of the same room as Goraluk Anvilcrack , but is a rare spawn, meaning he will only be there sometimes.

Jed is a very easy fight, and as long as you kill all the surrounding trash first, should pose no threat. Warchief Rend Blackhand will appear riding his dragon Gyth after the event.

To start the event, your group just needs to jump down into the pit that Rend is standing in front of. The event itself is quite easy. Just kill the enemies as they spawn and you should be fine. If you feel like you are getting overwhelmed at any point, you can always control some of the orcs out of each wave, but you most likely will not need to. The only thing to look out for is to make sure you focus Rage Talon Fire Tongue s when they spawn since they can cast a large fire nova.

After killing several waves, Rend will fly down on his dragon. The dragon Gyth needs to be faced away from the raid to avoid his breath, and he should be focused down first. Kill Gyth first before switching to Rend. Rend casts a whirlwind occasionally, so melee need to make sure to look out for it.

If you have cooldowns, Warchief Rend is a great boss to use them on. The Beast has more mechanics than most other bosses in the instance, which makes it more difficult.

The main things to watch out for are the charge and fear. The Beast will sometimes charge a random target before returning to attack the tank again, and will also sometimes fear nearby players. Ranged and healers just need to be spread out at max range away from the boss to avoid getting feared as much as possible. He also will use a fire nova that knocks back, so the tank should tank with their back against a wall to avoid the knock back.

General Drakkisath is by far the most difficult fight in the instance. General Drakkisath starts with two Chromatic Elite Guard s, which are hard hitting elite mobs. There are two main strategies used for this encounter. The easiest strategy requires a Hunter, and is the kiting strategy. You start the pull by having your Hunter attack General Drakkisath, kiting him out of the room and back through the instance.

While the Hunter is kiting, the rest of the group just kills the two adds with each tank picking up a separate add. Once they are dead, the Hunter uses Feign Death to drop aggro, and Drakkisath will return to the room where the group can kill him. Once the General is back, just tank him facing away from the raid and burn him down.

The other option without a Hunter is to just kill everything together. You can tank everything together, cleaving down the guards, and blowing all of your cooldowns at the start of the fight.

If needed you can have a Warlock use Fear on one of the guards while the group kills the remaining guard and Drakkisath. This is doable, but much more dangerous than the kiting strategy. If you choose to do this, make sure to focus and kill the adds before killing Drakkisath. In addition to live WoW, he has also been a classic theorycrafter and enthusiast for many years.

You can watch him stream on Twitch , or follow him on Twitter. Sign In Remember me Not recommended on shared computers. Sign in anonymously. Sign in with Facebook. Diablo III. Diablo II. TBC Classic. Path of Exile. New World. More Games Diablo IV. WoW Classic. Overwatch 2. Borderlands 3. Last updated on Jul 26, at by Impakt 1 comment. Quests in Upper Blackrock Spire 2. Entrance Location 3. Recommended Classes for Upper Blackrock Spire. Layout of Upper Blackrock Spire 5.

Notable Trash in upper Blackrock Spire 6. Bosses in Upper Blackrock Spire. Quests in Upper Blackrock Spire. Upper Blackrock Spire quests guide.

Entrance Location. Seal of Ascension. Layout of Upper Blackrock Spire. Notable Trash in upper Blackrock Spire. Pyroguard Emberseer. Loot from Pyroguard Emberseer. Solakar Flamewreath. Loot from Solakar Flamewreath.

Goraluk Anvilcrack. Loot from Goraluk Anvilcrack.



0コメント

  • 1000 / 1000