DarthZak Prices for underworld metals skyrocket. Look at the price for Mando iron, its ridiculous 2. People will get pissed off for wasting money on Underworld Trading when all you can do is get fabrics which are useless to ie. Good luck, this one's been a major problem with Underworld Trading for about as long as the game's been live. Hi, my name's Raji, and I'm an altoholic. Skodan Quote: Originally Posted by Skodan.
EnkiduNineEight Having done Biochem for the first time recently I am even more annoyed by underworld trading. There is no rational or reasonable purpose to the artifical scarcity. Prices are ridiculous. Increase the rate of Metal missions, decrease significantly the gifts and cloth missions and increase the 'return' from each use.
Additionally, I would implement a PVP space zone with asteroid mining and other resource gathering opportunities to help with this. JacksonMo Having long ago earned enough credits to retire comfortably, Nuray now takes on contracts purely for the fame and sport of it all. His latest stunt: offering his services to jackpot winners in the most famed casinos of Nar Shaddaa. GDY — Pet — 5 Golden Certificates — Very cute, floating droid that has a tray of golden coins that fall off the tray.
Regenerates health. Weapon — 3 Golden Certificates — Glowing circle changes color with crystal and spins. Weapon — 3 Golden Certificates — Has a unique translucent tubes at each end of the hilt. Companion Customization — 1 Golden Certificate — T7 but slightly darker gray and no gold panels.
Floor colors change. You get unique abilities that replace your normal ones include singing, play the kloo horn, or play the xantha guitar. Electrical Wall — Decoration — 2 Golden Certificates — Electrifies the player for damage if the player touches it. There are many rewards you can buy for Cartel Market Certificates plus a hefty sum of credits. These can be purchased from vendors up on a platform in the Cartel Bazaar section of the fleet, which is the Northern elevator Republic side and the Southern elevator Imperial side.
Unfortunately, these items are also tied to the Underworld Exchange reputation track, which can only be increased by rare bound items that come from the older types of Cartel Packs that are no longer being sold. This type of reputation is now mostly deprecated, and does not drop from Ultimate Cartel Packs which is all that has been sold for years now.
It also has a rare chance of dropping Cartel certificates. Underworld Exchange Reputation. So these are not technically Nightlife rewards, but players always ask about what they can do with their Cartel Certificates.
Here are a few of my favorite rewards from the vendor, below is a full list of all items you can get from the Cartel Bazaar vendors that are part of the Underworld Exchange Reputation track. It's also the best place to look to see what new videos or guides I have created!
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I'd love to hear it - the best way to let me know is to leave a comment on the corresponding video on YouTube or send me a message on Twitter! Privacy Policy. Toggle navigation Swtorista. Contents How Does the Event Work? Watch Video. Nightlife Socialite Armor Set Reputation. Kingpin Armor Set Reputation.
Like this guide? Pledge to support Swtorista videos, guides and lists! Get your Swtorista Merch! Contact The best way to reach me is by messaging me on Twitter. Support Support projects on this website by making a pledge on Patreon! Leave a Comment Did you find one of my guides useful? The new Emperor tokens can be gotten from either the Nightlife missions, as a reward from the Kingpin machines, or they can be a rare world drop. Used on the Emperor's slot machine, there is only two located in the main Casino area, one in the front one in the back, with a statue of a golden hutt.
The machines are often bugged and are not clickable, try a different instance. Only earned through the Nightlife event, these can be spent on Nightlife rewards. Can only be won from the purple Kingpin's Bounty slot machines or the new Emperor's slot machine. Recommended Crafting Skills: Artifice, Synthweaving. Armormech is the ability to work with hard metals, alloys and synthetic materials to construct endurance armorings and armor for non-Force users.
Armorings are upgrade modifications that augment combat ability. Vendor-purchased fluxes are used during the armor creation process to refine the materials to ensure suitability. Armormechs can reverse engineer their crafted armor and possibly discover new ways to improve armor creation.
The gathering skill Scavenging provides crafting resources for Armormech. Armormechs can also craft mastery, shield and absorb augments. These can be installed in any item that has an augment slot. Armstech is the ability to work with hard metals, alloys and synthetic materials to craft blasters, blaster modifications and melee weapons. Vendor-purchased fluxes are used during the weapon creation process to refine the materials to ensure suitability. Crafted blasters include blaster pistols, blaster rifles, sniper rifles, assault cannons and shotguns.
Blaster modifications include blaster barrels. Melee weapons include vibroblades and electrostaves. Armstechs can reverse engineer their crafted items and possibly discover new ways to improve their creation. The gathering skill Scavenging provides crafting resources for Armstech.
Armstechs can also craft endurance, accuracy and power augments. Artifice is the delicate skill of constructing lightsabers, color crystals, armor dye modules, generators and foci. Lightsaber modifications include color crystals and hilts that augment a Force user's combat attributes. Color crystals determine beam and bolt color for lightsabers and blasters.
Dye modules are use to modify the visual color of armor. Artificers can reverse engineer their crafted items and possibly discover new ways to improve their creation. The gathering skill Archaeology provides crafting resources for Artifice. Bioanalysis is the practice of collecting genetic material from creatures and vegetation.
Genetic materials include cell fibers, bacterial strains, toxic extracts and medicinal fluids. Biochemists use these materials to create medpacs to restore health, stimulants single-use injections that provide a boost to physical abilities, and biological implants that enhance combat prowess by stimulating neural networks and regulating brain stem functions.
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